#ifndef _READERWRITERDAE_H_
#define _READERWRITERDAE_H_


#include <OpenThreads/ReentrantMutex>

///////////////////////////////////////////////////////////////////////////
// OSG reader/writer plugin for the COLLADA 1.4.x ".dae" format.
// See http://collada.org/ and http://khronos.org/collada/

class ReaderWriterDAE : public osgDB::ReaderWriter
{
public:
    ReaderWriterDAE()
    {
        // Collada document
        supportsExtension("dae","COLLADA 1.4.x DAE format");
        // Collada zip archive (contains one or more dae files and a manifest.xml)
        supportsExtension("zae","COLLADA 1.4.x ZAE format");

        supportsOption("polygon",         "(Write option) Use polygons instead of polylists for element");
        supportsOption("GoogleMode",      "(Write option) Write files suitable for use by Google products");
        supportsOption("NoExtras",        "(Write option) Undocumented");
        supportsOption("daeEarthTex",     "(Write option) DAE settings for writing earth textures");
        supportsOption("daeZUpAxis",      "(Write option) Indicates the up axis is Z instead of Y");
        supportsOption("daeLinkOriginalTexturesNoForce", "(Write option) Writes reference to the original image if found, instead of writing the image in memory");
        supportsOption("daeLinkOriginalTexturesForce",   "(Write option) Writes reference to the original image even if not found, instead of writing the image in memory");
        supportsOption("daeNamesUseCodepage",            "(Write option) All names except filenames (materials, animation, geometries...) should be considered as encoded using current codepage (UTF8 if not). Filenames follow OSG_USE_UTF8_FILENAME.");

        supportsOption("StrictTransparency", "(Read option) Undocumented");
        supportsOption("daeTessellateNone",              "(Read option) Do not tessellate at all (Polygons are stored as GL_POLYGON - not suitable for concave polygons)");
        supportsOption("daeTessellatePolygonsAsTriFans", "(Read option) Tessellate the old way (default), interpreting polygons as triangle fans (faster, but does not work for concave polygons)");
        supportsOption("daeTessellatePolygons",          "(Read option) Use full tessellation of polygons (slower, works for concave polygons)");
        supportsOption("daeUsePredefinedTextureUnits",   "(Read option) Texture units have fixed uses (0: ambient occlusion, 1: main texture...). May create non contiguous units (default).");
        supportsOption("daeUsePredefinedTextureUnits",   "(Read option) Texture units are created in sequence (contiguous units).");
    }

    const char* className() const { return "COLLADA 1.4.x DAE reader/writer"; }

    ReadResult readNode(const std::string&, const Options*) const;

    WriteResult writeNode(const osg::Node&, const std::string&, const Options*) const;

    static std::string ConvertFilePathToColladaCompatibleURI(const std::string& FilePath);
    static std::string ConvertColladaCompatibleURIToFilePath(const std::string& uri);

private:
    mutable OpenThreads::ReentrantMutex _serializerMutex;
};

///////////////////////////////////////////////////////////////////////////

#endif

