<Type Name="ITargetProcess" FullName="Mono.Debugger.Soft.ITargetProcess">
  <TypeSignature Language="C#" Value="public interface ITargetProcess" />
  <TypeSignature Language="ILAsm" Value=".class public interface auto ansi abstract ITargetProcess" />
  <AssemblyInfo>
    <AssemblyName>Mono.Debugger.Soft</AssemblyName>
    <AssemblyVersion>0.0.0.0</AssemblyVersion>
  </AssemblyInfo>
  <Interfaces />
  <Docs>
    <summary>To be added.</summary>
    <remarks>To be added.</remarks>
  </Docs>
  <Members>
    <Member MemberName="Exited">
      <MemberSignature Language="C#" Value="public event EventHandler Exited;" />
      <MemberSignature Language="ILAsm" Value=".event class System.EventHandler Exited" />
      <MemberType>Event</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.EventHandler</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="HasExited">
      <MemberSignature Language="C#" Value="public bool HasExited { get; }" />
      <MemberSignature Language="ILAsm" Value=".property instance bool HasExited" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Id">
      <MemberSignature Language="C#" Value="public int Id { get; }" />
      <MemberSignature Language="ILAsm" Value=".property instance int32 Id" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Int32</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Kill">
      <MemberSignature Language="C#" Value="public void Kill ();" />
      <MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance void Kill() cil managed" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="ProcessName">
      <MemberSignature Language="C#" Value="public string ProcessName { get; }" />
      <MemberSignature Language="ILAsm" Value=".property instance string ProcessName" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.String</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="StandardError">
      <MemberSignature Language="C#" Value="public System.IO.StreamReader StandardError { get; }" />
      <MemberSignature Language="ILAsm" Value=".property instance class System.IO.StreamReader StandardError" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.IO.StreamReader</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="StandardOutput">
      <MemberSignature Language="C#" Value="public System.IO.StreamReader StandardOutput { get; }" />
      <MemberSignature Language="ILAsm" Value=".property instance class System.IO.StreamReader StandardOutput" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.IO.StreamReader</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
  </Members>
</Type>
