<Type Name="EventSet" FullName="Mono.Debugger.Soft.EventSet">
  <TypeSignature Language="C#" Value="public class EventSet" />
  <TypeSignature Language="ILAsm" Value=".class public auto ansi beforefieldinit EventSet extends System.Object" />
  <AssemblyInfo>
    <AssemblyName>Mono.Debugger.Soft</AssemblyName>
    <AssemblyVersion>0.0.0.0</AssemblyVersion>
  </AssemblyInfo>
  <Base>
    <BaseTypeName>System.Object</BaseTypeName>
  </Base>
  <Interfaces />
  <Docs>
    <summary>To be added.</summary>
    <remarks>To be added.</remarks>
  </Docs>
  <Members>
    <Member MemberName="Events">
      <MemberSignature Language="C#" Value="public Mono.Debugger.Soft.Event[] Events { get; }" />
      <MemberSignature Language="ILAsm" Value=".property instance class Mono.Debugger.Soft.Event[] Events" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>Mono.Debugger.Soft.Event[]</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Item">
      <MemberSignature Language="C#" Value="public Mono.Debugger.Soft.Event this[int index] { get; }" />
      <MemberSignature Language="ILAsm" Value=".property instance class Mono.Debugger.Soft.Event Item(int32)" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>Mono.Debugger.Soft.Event</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="index" Type="System.Int32" />
      </Parameters>
      <Docs>
        <param name="index">To be added.</param>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="SuspendPolicy">
      <MemberSignature Language="C#" Value="public Mono.Debugger.Soft.SuspendPolicy SuspendPolicy { get; }" />
      <MemberSignature Language="ILAsm" Value=".property instance valuetype Mono.Debugger.Soft.SuspendPolicy SuspendPolicy" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>Mono.Debugger.Soft.SuspendPolicy</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="vm">
      <MemberSignature Language="C#" Value="protected Mono.Debugger.Soft.VirtualMachine vm;" />
      <MemberSignature Language="ILAsm" Value=".field family class Mono.Debugger.Soft.VirtualMachine vm" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>Mono.Debugger.Soft.VirtualMachine</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
  </Members>
</Type>
