<Type Name="SupportClass+ThreadClass" FullName="SupportClass+ThreadClass">
  <TypeSignature Language="C#" Value="public class ThreadClass : IThreadRunnable" />
  <AssemblyInfo>
    <AssemblyName>Novell.Directory.Ldap</AssemblyName>
    <AssemblyVersion>1.0.5000.0</AssemblyVersion>
    <AssemblyCulture>
    </AssemblyCulture>
    <Attributes>
      <Attribute>
        <AttributeName>System.Reflection.AssemblyKeyFile(KeyFile="../mono.pub")</AttributeName>
      </Attribute>
      <Attribute>
        <AttributeName>System.Reflection.AssemblyDelaySign(DelaySign=True)</AttributeName>
      </Attribute>
      <Attribute>
        <AttributeName>System.CLSCompliant(IsCompliant=True)</AttributeName>
      </Attribute>
      <Attribute>
        <AttributeName>System.Reflection.AssemblyCulture(Culture="")</AttributeName>
      </Attribute>
      <Attribute>
        <AttributeName>System.Reflection.AssemblyTrademark(Trademark="")</AttributeName>
      </Attribute>
      <Attribute>
        <AttributeName>System.Reflection.AssemblyCopyright(Copyright=" (C) 2003 Novell, Inc")</AttributeName>
      </Attribute>
      <Attribute>
        <AttributeName>System.Reflection.AssemblyProduct(Product="")</AttributeName>
      </Attribute>
      <Attribute>
        <AttributeName>System.Reflection.AssemblyCompany(Company="Novell, Inc")</AttributeName>
      </Attribute>
      <Attribute>
        <AttributeName>System.Reflection.AssemblyConfiguration(Configuration="")</AttributeName>
      </Attribute>
      <Attribute>
        <AttributeName>System.Reflection.AssemblyDescription(Description="Novell.Directory.Ldap")</AttributeName>
      </Attribute>
      <Attribute>
        <AttributeName>System.Reflection.AssemblyTitle(Title="C# LDAP")</AttributeName>
      </Attribute>
    </Attributes>
  </AssemblyInfo>
  <Base>
    <BaseTypeName>System.Object</BaseTypeName>
  </Base>
  <Interfaces>
    <Interface>
      <InterfaceName>IThreadRunnable</InterfaceName>
    </Interface>
  </Interfaces>
  <Members>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public ThreadClass()" />
      <MemberType>Constructor</MemberType>
      <Parameters />
      <Docs>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public ThreadClass(string Name)" />
      <MemberType>Constructor</MemberType>
      <Parameters>
        <Parameter Name="Name" Type="System.String" />
      </Parameters>
      <Docs>
        <summary>To be added.</summary>
        <param name="Name">To be added.</param>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public ThreadClass(System.Threading.ThreadStart Start)" />
      <MemberType>Constructor</MemberType>
      <Parameters>
        <Parameter Name="Start" Type="System.Threading.ThreadStart" />
      </Parameters>
      <Docs>
        <summary>To be added.</summary>
        <param name="Start">To be added.</param>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public ThreadClass(System.Threading.ThreadStart Start, string Name)" />
      <MemberType>Constructor</MemberType>
      <Parameters>
        <Parameter Name="Start" Type="System.Threading.ThreadStart" />
        <Parameter Name="Name" Type="System.String" />
      </Parameters>
      <Docs>
        <summary>To be added.</summary>
        <param name="Start">To be added.</param>
        <param name="Name">To be added.</param>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Run">
      <MemberSignature Language="C#" Value="public virtual void Run()" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Start">
      <MemberSignature Language="C#" Value="public virtual void Start()" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Interrupt">
      <MemberSignature Language="C#" Value="public virtual void Interrupt()" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Join">
      <MemberSignature Language="C#" Value="public void Join()" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Join">
      <MemberSignature Language="C#" Value="public void Join(long MiliSeconds)" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="MiliSeconds" Type="System.Int64" />
      </Parameters>
      <Docs>
        <summary>To be added.</summary>
        <param name="MiliSeconds">To be added.</param>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Join">
      <MemberSignature Language="C#" Value="public void Join(long MiliSeconds, int NanoSeconds)" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="MiliSeconds" Type="System.Int64" />
        <Parameter Name="NanoSeconds" Type="System.Int32" />
      </Parameters>
      <Docs>
        <summary>To be added.</summary>
        <param name="MiliSeconds">To be added.</param>
        <param name="NanoSeconds">To be added.</param>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Resume">
      <MemberSignature Language="C#" Value="public void Resume()" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Abort">
      <MemberSignature Language="C#" Value="public void Abort()" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Abort">
      <MemberSignature Language="C#" Value="public void Abort(object stateInfo)" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="stateInfo" Type="System.Object" />
      </Parameters>
      <Docs>
        <summary>To be added.</summary>
        <param name="stateInfo">To be added.</param>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Suspend">
      <MemberSignature Language="C#" Value="public void Suspend()" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Current">
      <MemberSignature Language="C#" Value="public static SupportClass+ThreadClass Current()" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>SupportClass+ThreadClass</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added.</summary>
        <returns>To be added.</returns>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Instance">
      <MemberSignature Language="C#" Value="public System.Threading.Thread Instance { set; get; }" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Threading.Thread</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Name">
      <MemberSignature Language="C#" Value="public string Name { set; get; }" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.String</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Priority">
      <MemberSignature Language="C#" Value="public System.Threading.ThreadPriority Priority { set; get; }" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Threading.ThreadPriority</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="IsAlive">
      <MemberSignature Language="C#" Value="public bool IsAlive { get; }" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="IsBackground">
      <MemberSignature Language="C#" Value="public bool IsBackground { set; get; }" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
  </Members>
  <Docs>
    <summary>To be added.</summary>
    <remarks>To be added.</remarks>
  </Docs>
</Type>
