<Type Name="UnixEndPoint" FullName="Mono.Posix.UnixEndPoint">
  <TypeSignature Language="C#" Value="public class UnixEndPoint : System.Net.EndPoint" Maintainer="auto" />
  <AssemblyInfo>
    <AssemblyName>Mono.Posix</AssemblyName>
    <AssemblyPublicKey>[00 24 00 00 04 80 00 00 94 00 00 00 06 02 00 00 00 24 00 00 52 53 41 31 00 04 00 00 01 00 01 00 79 15 99 77 D2 D0 3A 8E 6B EA 7A 2E 74 E8 D1 AF CC 93 E8 85 19 74 95 2B B4 80 A1 2C 91 34 47 4D 04 06 24 47 C3 7E 0E 68 C0 80 53 6F CF 3C 3F BE 2F F9 C9 79 CE 99 84 75 E5 06 E8 CE 82 DD 5B 0F 35 0D C1 0E 93 BF 2E EE CF 87 4B 24 77 0C 50 81 DB EA 74 47 FD DA FA 27 7B 22 DE 47 D6 FF EA 44 96 74 A4 F9 FC CF 84 D1 50 69 08 93 80 28 4D BD D3 5F 46 CD FF 12 A1 BD 78 E4 EF 00 65 D0 16 DF]</AssemblyPublicKey>
    <AssemblyVersion>1.0.5000.0</AssemblyVersion>
    <AssemblyVersion>2.0.0.0</AssemblyVersion>
  </AssemblyInfo>
  <ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
  <Base>
    <BaseTypeName>System.Net.EndPoint</BaseTypeName>
  </Base>
  <Interfaces />
  <Docs>
    <summary>A System.Net.EndPoint implementation for UNIX sockets as network addresses..</summary>
    <remarks>
      <para>This type is obsolete.  Please use 
      <see cref="T:Mono.Unix.UnixEndPoint" /> instead.</para>
      <example>
        <code lang="C#">
try
{
	UnixEndPoint endPoint = new UnixEndPoint (socketName);
	socket.Connect (endPoint);
	stream = new NetworkStream (socket, true);
	return true;
}
catch (Exception ex)
{
	baseException = ex;
	return false;
}
  </code>
      </example>
    </remarks>
    <altmember cref="T:Mono.Unix.UnixEndPoint" />
  </Docs>
  <Members>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public UnixEndPoint (string filename);" />
      <MemberType>Constructor</MemberType>
      <ReturnValue />
      <Parameters>
        <Parameter Name="filename" Type="System.String" />
      </Parameters>
      <Docs>
        <param name="filename">a <see cref="T:System.String" /> representing the socket name.</param>
        <summary>Constructor with socketName as parameter.</summary>
        <remarks />
        <altmember cref="C:Mono.Unix.UnixEndPoint(System.String)" />
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5000.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
    <Member MemberName="AddressFamily">
      <MemberSignature Language="C#" Value="public override System.Net.Sockets.AddressFamily AddressFamily { get; }" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Net.Sockets.AddressFamily</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5000.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
    <Member MemberName="Create">
      <MemberSignature Language="C#" Value="public override System.Net.EndPoint Create (System.Net.SocketAddress socketAddress);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Net.EndPoint</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="socketAddress" Type="System.Net.SocketAddress" />
      </Parameters>
      <Docs>
        <param name="socketAddress">To be added.</param>
        <summary>To be added.</summary>
        <returns>To be added.</returns>
        <remarks>To be added.</remarks>
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5000.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
    <Member MemberName="Equals">
      <MemberSignature Language="C#" Value="public override bool Equals (object o);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="o" Type="System.Object" />
      </Parameters>
      <Docs>
        <param name="o">To be added.</param>
        <summary>To be added.</summary>
        <returns>To be added.</returns>
        <remarks>To be added.</remarks>
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5000.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
    <Member MemberName="Filename">
      <MemberSignature Language="C#" Value="public string Filename { set; get; }" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.String</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>Returns the filename representing the unix socket.</summary>
        <value>a <see cref="T:System.String" /></value>
        <remarks />
        <altmember cref="P:Mono.Unix.UnixEndPoint.Filename" />
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5000.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
    <Member MemberName="GetHashCode">
      <MemberSignature Language="C#" Value="public override int GetHashCode ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Int32</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added.</summary>
        <returns>To be added.</returns>
        <remarks>To be added.</remarks>
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5000.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
    <Member MemberName="Serialize">
      <MemberSignature Language="C#" Value="public override System.Net.SocketAddress Serialize ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Net.SocketAddress</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added.</summary>
        <returns>To be added.</returns>
        <remarks>To be added.</remarks>
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5000.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
    <Member MemberName="ToString">
      <MemberSignature Language="C#" Value="public override string ToString ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.String</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added.</summary>
        <returns>To be added.</returns>
        <remarks>To be added.</remarks>
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5000.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
  </Members>
  <Attributes>
    <Attribute>
      <AttributeName>System.Obsolete("Use Mono.Unix.UnixEndPoint")</AttributeName>
    </Attribute>
  </Attributes>
</Type>
