<Type Name="PowerModeChangedEventArgs" FullName="Microsoft.Win32.PowerModeChangedEventArgs">
  <TypeSignature Language="C#" Value="public class PowerModeChangedEventArgs : EventArgs" />
  <AssemblyInfo>
    <AssemblyName>System</AssemblyName>
    <AssemblyVersion>1.0.5000.0</AssemblyVersion>
    <AssemblyVersion>2.0.0.0</AssemblyVersion>
  </AssemblyInfo>
  <Base>
    <BaseTypeName>System.EventArgs</BaseTypeName>
  </Base>
  <Interfaces />
  <Docs>
    <summary>To be added.</summary>
    <remarks>To be added.</remarks>
  </Docs>
  <Members>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public PowerModeChangedEventArgs (Microsoft.Win32.PowerModes mode);" />
      <MemberType>Constructor</MemberType>
      <Parameters>
        <Parameter Name="mode" Type="Microsoft.Win32.PowerModes" />
      </Parameters>
      <Docs>
        <param name="mode">To be added.</param>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5000.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
    <Member MemberName="Mode">
      <MemberSignature Language="C#" Value="public Microsoft.Win32.PowerModes Mode { get; }" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>Microsoft.Win32.PowerModes</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5000.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
  </Members>
</Type>
