<Type Name="BooleanSwitch" FullName="System.Diagnostics.BooleanSwitch">
  <TypeSignature Language="C#" Value="public class BooleanSwitch : System.Diagnostics.Switch" Maintainer="auto" />
  <AssemblyInfo>
    <AssemblyName>System</AssemblyName>
    <AssemblyPublicKey>[00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00]</AssemblyPublicKey>
    <AssemblyVersion>1.0.3300.0</AssemblyVersion>
    <AssemblyVersion>1.0.5000.0</AssemblyVersion>
    <AssemblyVersion>2.0.0.0</AssemblyVersion>
  </AssemblyInfo>
  <ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the &lt;link location="node:gtk-sharp/programming/threads"&gt;Gtk# Thread Programming&lt;/link&gt; for details.</ThreadSafetyStatement>
  <Base>
    <BaseTypeName>System.Diagnostics.Switch</BaseTypeName>
  </Base>
  <Interfaces />
  <Docs>
    <summary>To be added</summary>
    <remarks>To be added</remarks>
  </Docs>
  <Members>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public BooleanSwitch (string displayName, string description);" />
      <MemberType>Constructor</MemberType>
      <ReturnValue />
      <Parameters>
        <Parameter Name="displayName" Type="System.String" />
        <Parameter Name="description" Type="System.String" />
      </Parameters>
      <Docs>
        <param name="displayName">To be added: an object of type 'string'</param>
        <param name="description">To be added: an object of type 'string'</param>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5000.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public BooleanSwitch (string displayName, string description, string defaultSwitchValue);" />
      <MemberType>Constructor</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <Parameters>
        <Parameter Name="displayName" Type="System.String" />
        <Parameter Name="description" Type="System.String" />
        <Parameter Name="defaultSwitchValue" Type="System.String" />
      </Parameters>
      <Docs>
        <param name="displayName">To be added.</param>
        <param name="description">To be added.</param>
        <param name="defaultSwitchValue">To be added.</param>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Enabled">
      <MemberSignature Language="C#" Value="public bool Enabled { set; get; }" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Parameters>
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <value>To be added: an object of type 'bool'</value>
        <remarks>To be added</remarks>
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5000.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
    <Member MemberName="OnValueChanged">
      <MemberSignature Language="C#" Value="protected override void OnValueChanged ();" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
  </Members>
  <Attributes>
    <Attribute>
      <AttributeName>System.Diagnostics.SwitchLevel(typeof(System.Boolean))</AttributeName>
    </Attribute>
  </Attributes>
</Type>
