<Type Name="Flock" FullName="Mono.Unix.Native.Flock">
  <TypeSignature Language="C#" Value="public struct Flock : IEquatable&lt;Mono.Unix.Native.Flock&gt;" />
  <AssemblyInfo>
    <AssemblyName>Mono.Posix</AssemblyName>
    <AssemblyVersion>1.0.5000.0</AssemblyVersion>
    <AssemblyVersion>2.0.0.0</AssemblyVersion>
  </AssemblyInfo>
  <ThreadingSafetyStatement>
  All public static members of this type are safe for multithreaded operations. 
  No instance members are guaranteed to be thread safe.
  </ThreadingSafetyStatement>
  <Base>
    <BaseTypeName>System.ValueType</BaseTypeName>
  </Base>
  <Interfaces>
    <Interface>
      <InterfaceName>System.IEquatable&lt;Mono.Unix.Native.Flock&gt;</InterfaceName>
    </Interface>
  </Interfaces>
  <Docs>
    <summary>
      <see cref="M:Mono.Unix.Native.Syscall.fcntl" />(2) advisory file locking information.</summary>
    <remarks>This can only be used with 
    <see cref="F:Mono.Unix.Native.FcntlCommand.F_GETLK" />, 
    <see cref="F:Mono.Unix.Native.FcntlCommand.F_SETLK" />, and
    <see cref="F:Mono.Unix.Native.FcntlCommand.F_SETLKW" />.
    </remarks>
    <altmember cref="M:Mono.Unix.Native.Syscall.fcntl(int,Mono.Unix.Native.FcntlCommand,Mono.Unix.Native.Flock&amp;)" />
  </Docs>
  <Members>
    <Member MemberName="Equals">
      <MemberSignature Language="C#" Value="public bool Equals (Mono.Unix.Native.Flock value);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="value" Type="Mono.Unix.Native.Flock" />
      </Parameters>
      <Docs>
        <param name="value">To be added.</param>
        <summary>To be added.</summary>
        <returns>To be added.</returns>
        <remarks>To be added.</remarks>
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5000.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
    <Member MemberName="Equals">
      <MemberSignature Language="C#" Value="public override bool Equals (object obj);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="obj" Type="System.Object" />
      </Parameters>
      <Docs>
        <param name="obj">To be added.</param>
        <summary>To be added.</summary>
        <returns>To be added.</returns>
        <remarks>To be added.</remarks>
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5000.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
    <Member MemberName="GetHashCode">
      <MemberSignature Language="C#" Value="public override int GetHashCode ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Int32</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added.</summary>
        <returns>To be added.</returns>
        <remarks>To be added.</remarks>
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5000.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
    <Member MemberName="l_len">
      <MemberSignature Language="C#" Value="public long l_len;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>System.Int64</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>Length of file locking.  <c>l_len</c> = 0 means until enf of file.</summary>
        <remarks />
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5000.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
    <Member MemberName="l_pid">
      <MemberSignature Language="C#" Value="public int l_pid;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>System.Int32</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>Lock owner.</summary>
        <remarks />
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5000.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
    <Member MemberName="l_start">
      <MemberSignature Language="C#" Value="public long l_start;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>System.Int64</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>Starting offset.</summary>
        <remarks />
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5000.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
    <Member MemberName="l_type">
      <MemberSignature Language="C#" Value="public Mono.Unix.Native.LockType l_type;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Mono.Unix.Native.LockType</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>Lock type: read/write, etc.</summary>
        <remarks />
      </Docs>
      <Attributes>
        <Attribute>
          <AttributeName>System.CLSCompliant(false)</AttributeName>
        </Attribute>
      </Attributes>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5000.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
    <Member MemberName="l_whence">
      <MemberSignature Language="C#" Value="public Mono.Unix.Native.SeekFlags l_whence;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Mono.Unix.Native.SeekFlags</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>How to interpret <c>l_start</c>.</summary>
        <remarks />
      </Docs>
      <Attributes>
        <Attribute>
          <AttributeName>System.CLSCompliant(false)</AttributeName>
        </Attribute>
      </Attributes>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5000.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
    <Member MemberName="op_Equality">
      <MemberSignature Language="C#" Value="public static bool op_Equality (Mono.Unix.Native.Flock lhs, Mono.Unix.Native.Flock rhs);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="lhs" Type="Mono.Unix.Native.Flock" />
        <Parameter Name="rhs" Type="Mono.Unix.Native.Flock" />
      </Parameters>
      <Docs>
        <param name="lhs">To be added.</param>
        <param name="rhs">To be added.</param>
        <summary>To be added.</summary>
        <returns>To be added.</returns>
        <remarks>To be added.</remarks>
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5000.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
    <Member MemberName="op_Inequality">
      <MemberSignature Language="C#" Value="public static bool op_Inequality (Mono.Unix.Native.Flock lhs, Mono.Unix.Native.Flock rhs);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="lhs" Type="Mono.Unix.Native.Flock" />
        <Parameter Name="rhs" Type="Mono.Unix.Native.Flock" />
      </Parameters>
      <Docs>
        <param name="lhs">To be added.</param>
        <param name="rhs">To be added.</param>
        <summary>To be added.</summary>
        <returns>To be added.</returns>
        <remarks>To be added.</remarks>
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5000.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
  </Members>
</Type>
