<Type Name="SchemaParser" FullName="Novell.Directory.Ldap.Utilclass.SchemaParser">
  <TypeSignature Language="C#" Value="public class SchemaParser" />
  <AssemblyInfo>
    <AssemblyName>Novell.Directory.Ldap</AssemblyName>
    <AssemblyVersion>1.0.5000.0</AssemblyVersion>
    <AssemblyCulture>
    </AssemblyCulture>
    <Attributes>
      <Attribute>
        <AttributeName>System.Reflection.AssemblyKeyFile(KeyFile="../mono.pub")</AttributeName>
      </Attribute>
      <Attribute>
        <AttributeName>System.Reflection.AssemblyDelaySign(DelaySign=True)</AttributeName>
      </Attribute>
      <Attribute>
        <AttributeName>System.CLSCompliant(IsCompliant=True)</AttributeName>
      </Attribute>
      <Attribute>
        <AttributeName>System.Reflection.AssemblyCulture(Culture="")</AttributeName>
      </Attribute>
      <Attribute>
        <AttributeName>System.Reflection.AssemblyTrademark(Trademark="")</AttributeName>
      </Attribute>
      <Attribute>
        <AttributeName>System.Reflection.AssemblyCopyright(Copyright=" (C) 2003 Novell, Inc")</AttributeName>
      </Attribute>
      <Attribute>
        <AttributeName>System.Reflection.AssemblyProduct(Product="")</AttributeName>
      </Attribute>
      <Attribute>
        <AttributeName>System.Reflection.AssemblyCompany(Company="Novell, Inc")</AttributeName>
      </Attribute>
      <Attribute>
        <AttributeName>System.Reflection.AssemblyConfiguration(Configuration="")</AttributeName>
      </Attribute>
      <Attribute>
        <AttributeName>System.Reflection.AssemblyDescription(Description="Novell.Directory.Ldap")</AttributeName>
      </Attribute>
      <Attribute>
        <AttributeName>System.Reflection.AssemblyTitle(Title="C# LDAP")</AttributeName>
      </Attribute>
    </Attributes>
  </AssemblyInfo>
  <Base>
    <BaseTypeName>System.Object</BaseTypeName>
  </Base>
  <Interfaces />
  <Members>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public SchemaParser(string aString)" />
      <MemberType>Constructor</MemberType>
      <Parameters>
        <Parameter Name="aString" Type="System.String" />
      </Parameters>
      <Docs>
        <summary>To be added.</summary>
        <param name="aString">To be added.</param>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="RawString">
      <MemberSignature Language="C#" Value="public virtual string RawString { set; get; }" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.String</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Names">
      <MemberSignature Language="C#" Value="public virtual string[] Names { get; }" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.String[]</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Qualifiers">
      <MemberSignature Language="C#" Value="public virtual System.Collections.IEnumerator Qualifiers { get; }" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Collections.IEnumerator</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="ID">
      <MemberSignature Language="C#" Value="public virtual string ID { get; }" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.String</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Description">
      <MemberSignature Language="C#" Value="public virtual string Description { get; }" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.String</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Syntax">
      <MemberSignature Language="C#" Value="public virtual string Syntax { get; }" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.String</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Superior">
      <MemberSignature Language="C#" Value="public virtual string Superior { get; }" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.String</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Single">
      <MemberSignature Language="C#" Value="public virtual bool Single { get; }" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Obsolete">
      <MemberSignature Language="C#" Value="public virtual bool Obsolete { get; }" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Equality">
      <MemberSignature Language="C#" Value="public virtual string Equality { get; }" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.String</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Ordering">
      <MemberSignature Language="C#" Value="public virtual string Ordering { get; }" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.String</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Substring">
      <MemberSignature Language="C#" Value="public virtual string Substring { get; }" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.String</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Collective">
      <MemberSignature Language="C#" Value="public virtual bool Collective { get; }" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="UserMod">
      <MemberSignature Language="C#" Value="public virtual bool UserMod { get; }" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Usage">
      <MemberSignature Language="C#" Value="public virtual int Usage { get; }" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Int32</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Type">
      <MemberSignature Language="C#" Value="public virtual int Type { get; }" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Int32</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Superiors">
      <MemberSignature Language="C#" Value="public virtual string[] Superiors { get; }" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.String[]</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Required">
      <MemberSignature Language="C#" Value="public virtual string[] Required { get; }" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.String[]</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Optional">
      <MemberSignature Language="C#" Value="public virtual string[] Optional { get; }" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.String[]</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Auxiliary">
      <MemberSignature Language="C#" Value="public virtual string[] Auxiliary { get; }" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.String[]</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Precluded">
      <MemberSignature Language="C#" Value="public virtual string[] Precluded { get; }" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.String[]</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Applies">
      <MemberSignature Language="C#" Value="public virtual string[] Applies { get; }" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.String[]</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="NameForm">
      <MemberSignature Language="C#" Value="public virtual string NameForm { get; }" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.String</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="ObjectClass">
      <MemberSignature Language="C#" Value="public virtual string ObjectClass { get; }" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.String</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
  </Members>
  <Docs>
    <summary>To be added.</summary>
    <remarks>To be added.</remarks>
  </Docs>
</Type>
