<Type Name="ILInstruction" FullName="Mono.Debugger.Soft.ILInstruction">
  <TypeSignature Language="C#" Value="public class ILInstruction" />
  <TypeSignature Language="ILAsm" Value=".class public auto ansi beforefieldinit ILInstruction extends System.Object" />
  <AssemblyInfo>
    <AssemblyName>Mono.Debugger.Soft</AssemblyName>
    <AssemblyVersion>0.0.0.0</AssemblyVersion>
  </AssemblyInfo>
  <Base>
    <BaseTypeName>System.Object</BaseTypeName>
  </Base>
  <Interfaces />
  <Docs>
    <summary>Represents an IL instruction.</summary>
    <remarks>This is similar to the Instruction class in Cecil, we can't use that as its constructor is internal.
</remarks>
  </Docs>
  <Members>
    <Member MemberName="Next">
      <MemberSignature Language="C#" Value="public Mono.Debugger.Soft.ILInstruction Next { get; set; }" />
      <MemberSignature Language="ILAsm" Value=".property instance class Mono.Debugger.Soft.ILInstruction Next" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>Mono.Debugger.Soft.ILInstruction</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Offset">
      <MemberSignature Language="C#" Value="public int Offset { get; }" />
      <MemberSignature Language="ILAsm" Value=".property instance int32 Offset" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Int32</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="OpCode">
      <MemberSignature Language="C#" Value="public Mono.Cecil.Cil.OpCode OpCode { get; }" />
      <MemberSignature Language="ILAsm" Value=".property instance valuetype Mono.Cecil.Cil.OpCode OpCode" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>Mono.Cecil.Cil.OpCode</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Operand">
      <MemberSignature Language="C#" Value="public object Operand { get; set; }" />
      <MemberSignature Language="ILAsm" Value=".property instance object Operand" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Object</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Previous">
      <MemberSignature Language="C#" Value="public Mono.Debugger.Soft.ILInstruction Previous { get; set; }" />
      <MemberSignature Language="ILAsm" Value=".property instance class Mono.Debugger.Soft.ILInstruction Previous" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>Mono.Debugger.Soft.ILInstruction</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
  </Members>
</Type>
