<Type Name="ProcessThread" FullName="System.Diagnostics.ProcessThread">
  <TypeSignature Language="C#" Maintainer="auto" Value="public class ProcessThread : System.ComponentModel.Component" />
  <AssemblyInfo>
    <AssemblyName>System</AssemblyName>
    <AssemblyPublicKey>[00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00]</AssemblyPublicKey>
    <AssemblyVersion>1.0.3300.0</AssemblyVersion>
    <AssemblyVersion>1.0.5000.0</AssemblyVersion>
    <AssemblyVersion>2.0.0.0</AssemblyVersion>
  </AssemblyInfo>
  <ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the &lt;link location="node:gtk-sharp/programming/threads"&gt;Gtk# Thread Programming&lt;/link&gt; for details.</ThreadSafetyStatement>
  <Base>
    <BaseTypeName>System.ComponentModel.Component</BaseTypeName>
  </Base>
  <Interfaces>
  </Interfaces>
  <Attributes>
    <Attribute>
      <AttributeName>System.ComponentModel.Designer("System.Diagnostics.Design.ProcessThreadDesigner, System.Design, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a")</AttributeName>
    </Attribute>
  </Attributes>
  <Docs>
    <summary>To be added</summary>
    <remarks>To be added</remarks>
  </Docs>
  <Members>
    <Member MemberName="BasePriority">
      <MemberSignature Language="C#" Value="public int BasePriority { get; }" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Int32</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <value>To be added: an object of type 'int'</value>
        <remarks>To be added</remarks>
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5000.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <Attributes>
        <Attribute>
          <AttributeName>System.Diagnostics.MonitoringDescription("The base priority of this thread.")</AttributeName>
        </Attribute>
      </Attributes>
    </Member>
    <Member MemberName="CurrentPriority">
      <MemberSignature Language="C#" Value="public int CurrentPriority { get; }" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Int32</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <value>To be added: an object of type 'int'</value>
        <remarks>To be added</remarks>
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5000.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <Attributes>
        <Attribute>
          <AttributeName>System.Diagnostics.MonitoringDescription("The current priority of this thread.")</AttributeName>
        </Attribute>
      </Attributes>
    </Member>
    <Member MemberName="Id">
      <MemberSignature Language="C#" Value="public int Id { get; }" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Int32</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <value>To be added: an object of type 'int'</value>
        <remarks>To be added</remarks>
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5000.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <Attributes>
        <Attribute>
          <AttributeName>System.Diagnostics.MonitoringDescription("The ID of this thread.")</AttributeName>
        </Attribute>
      </Attributes>
    </Member>
    <Member MemberName="IdealProcessor">
      <MemberSignature Language="C#" Value="public int IdealProcessor { set; }" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Int32</ReturnType>
      </ReturnValue>
      <Parameters>
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <value>To be added: an object of type 'int'</value>
        <remarks>To be added</remarks>
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5000.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <Attributes>
        <Attribute>
          <AttributeName>System.ComponentModel.Browsable(false)</AttributeName>
        </Attribute>
      </Attributes>
    </Member>
    <Member MemberName="PriorityBoostEnabled">
      <MemberSignature Language="C#" Value="public bool PriorityBoostEnabled { set; get; }" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Parameters>
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <value>To be added: an object of type 'bool'</value>
        <remarks>To be added</remarks>
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5000.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <Attributes>
        <Attribute>
          <AttributeName>System.Diagnostics.MonitoringDescription("Thread gets a priority boot when interactively used by a user.")</AttributeName>
        </Attribute>
      </Attributes>
    </Member>
    <Member MemberName="PriorityLevel">
      <MemberSignature Language="C#" Value="public System.Diagnostics.ThreadPriorityLevel PriorityLevel { set; get; }" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Diagnostics.ThreadPriorityLevel</ReturnType>
      </ReturnValue>
      <Parameters>
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <value>To be added: an object of type 'ThreadPriorityLevel'</value>
        <remarks>To be added</remarks>
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5000.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <Attributes>
        <Attribute>
          <AttributeName>System.Diagnostics.MonitoringDescription("The priority level of this thread.")</AttributeName>
        </Attribute>
      </Attributes>
    </Member>
    <Member MemberName="PrivilegedProcessorTime">
      <MemberSignature Language="C#" Value="public TimeSpan PrivilegedProcessorTime { get; }" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.TimeSpan</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <value>To be added: an object of type 'TimeSpan'</value>
        <remarks>To be added</remarks>
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5000.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <Attributes>
        <Attribute>
          <AttributeName>System.Diagnostics.MonitoringDescription("The amount of CPU time used in privileged mode.")</AttributeName>
        </Attribute>
      </Attributes>
    </Member>
    <Member MemberName="ProcessorAffinity">
      <MemberSignature Language="C#" Value="public IntPtr ProcessorAffinity { set; }" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.IntPtr</ReturnType>
      </ReturnValue>
      <Parameters>
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <value>To be added: an object of type 'IntPtr'</value>
        <remarks>To be added</remarks>
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5000.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <Attributes>
        <Attribute>
          <AttributeName>System.ComponentModel.Browsable(false)</AttributeName>
        </Attribute>
      </Attributes>
    </Member>
    <Member MemberName="ResetIdealProcessor">
      <MemberSignature Language="C#" Value="public void ResetIdealProcessor ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5000.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
    <Member MemberName="StartAddress">
      <MemberSignature Language="C#" Value="public IntPtr StartAddress { get; }" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.IntPtr</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <value>To be added: an object of type 'IntPtr'</value>
        <remarks>To be added</remarks>
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5000.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <Attributes>
        <Attribute>
          <AttributeName>System.Diagnostics.MonitoringDescription("The start address in memory of this thread.")</AttributeName>
        </Attribute>
      </Attributes>
    </Member>
    <Member MemberName="StartTime">
      <MemberSignature Language="C#" Value="public DateTime StartTime { get; }" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.DateTime</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <value>To be added: an object of type 'DateTime'</value>
        <remarks>To be added</remarks>
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5000.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <Attributes>
        <Attribute>
          <AttributeName>System.Diagnostics.MonitoringDescription("The time this thread was started.")</AttributeName>
        </Attribute>
      </Attributes>
    </Member>
    <Member MemberName="ThreadState">
      <MemberSignature Language="C#" Value="public System.Diagnostics.ThreadState ThreadState { get; }" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Diagnostics.ThreadState</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <value>To be added: an object of type 'ThreadState'</value>
        <remarks>To be added</remarks>
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5000.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <Attributes>
        <Attribute>
          <AttributeName>System.Diagnostics.MonitoringDescription("The current state of this thread.")</AttributeName>
        </Attribute>
      </Attributes>
    </Member>
    <Member MemberName="TotalProcessorTime">
      <MemberSignature Language="C#" Value="public TimeSpan TotalProcessorTime { get; }" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.TimeSpan</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <value>To be added: an object of type 'TimeSpan'</value>
        <remarks>To be added</remarks>
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5000.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <Attributes>
        <Attribute>
          <AttributeName>System.Diagnostics.MonitoringDescription("The total amount of CPU time used.")</AttributeName>
        </Attribute>
      </Attributes>
    </Member>
    <Member MemberName="UserProcessorTime">
      <MemberSignature Language="C#" Value="public TimeSpan UserProcessorTime { get; }" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.TimeSpan</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <value>To be added: an object of type 'TimeSpan'</value>
        <remarks>To be added</remarks>
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5000.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <Attributes>
        <Attribute>
          <AttributeName>System.Diagnostics.MonitoringDescription("The amount of CPU time used in user mode.")</AttributeName>
        </Attribute>
      </Attributes>
    </Member>
    <Member MemberName="WaitReason">
      <MemberSignature Language="C#" Value="public System.Diagnostics.ThreadWaitReason WaitReason { get; }" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Diagnostics.ThreadWaitReason</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <value>To be added: an object of type 'ThreadWaitReason'</value>
        <remarks>To be added</remarks>
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5000.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <Attributes>
        <Attribute>
          <AttributeName>System.Diagnostics.MonitoringDescription("The reason why this thread is waiting.")</AttributeName>
        </Attribute>
      </Attributes>
    </Member>
  </Members>
</Type>
