<Type Name="ComponentGlyph" FullName="System.Windows.Forms.Design.Behavior.ComponentGlyph">
  <TypeSignature Language="C#" Value="public class ComponentGlyph : System.Windows.Forms.Design.Behavior.Glyph" />
  <AssemblyInfo>
    <AssemblyName>System.Design</AssemblyName>
    <AssemblyVersion>2.0.0.0</AssemblyVersion>
  </AssemblyInfo>
  <Base>
    <BaseTypeName>System.Windows.Forms.Design.Behavior.Glyph</BaseTypeName>
  </Base>
  <Interfaces />
  <Docs>
    <summary>To be added.</summary>
    <remarks>To be added.</remarks>
  </Docs>
  <Members>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public ComponentGlyph (System.ComponentModel.IComponent relatedComponent);" />
      <MemberType>Constructor</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <Parameters>
        <Parameter Name="relatedComponent" Type="System.ComponentModel.IComponent" />
      </Parameters>
      <Docs>
        <param name="relatedComponent">To be added.</param>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public ComponentGlyph (System.ComponentModel.IComponent relatedComponent, System.Windows.Forms.Design.Behavior.Behavior behavior);" />
      <MemberType>Constructor</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <Parameters>
        <Parameter Name="relatedComponent" Type="System.ComponentModel.IComponent" />
        <Parameter Name="behavior" Type="System.Windows.Forms.Design.Behavior.Behavior" />
      </Parameters>
      <Docs>
        <param name="relatedComponent">To be added.</param>
        <param name="behavior">To be added.</param>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="GetHitTest">
      <MemberSignature Language="C#" Value="public override System.Windows.Forms.Cursor GetHitTest (System.Drawing.Point p);" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Windows.Forms.Cursor</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="p" Type="System.Drawing.Point" />
      </Parameters>
      <Docs>
        <param name="p">To be added.</param>
        <summary>To be added.</summary>
        <returns>To be added.</returns>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Paint">
      <MemberSignature Language="C#" Value="public override void Paint (System.Windows.Forms.PaintEventArgs pe);" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="pe" Type="System.Windows.Forms.PaintEventArgs" />
      </Parameters>
      <Docs>
        <param name="pe">To be added.</param>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="RelatedComponent">
      <MemberSignature Language="C#" Value="public System.ComponentModel.IComponent RelatedComponent { get; }" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>System.ComponentModel.IComponent</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
  </Members>
</Type>
