<Type Name="RelaxngString" FullName="Commons.Xml.Relaxng.RelaxngString">
  <TypeSignature Language="C#" Value="public class RelaxngString : Commons.Xml.Relaxng.RelaxngDatatype" Maintainer="auto" />
  <AssemblyInfo>
    <AssemblyName>Commons.Xml.Relaxng</AssemblyName>
    <AssemblyPublicKey>[00 24 00 00 04 80 00 00 94 00 00 00 06 02 00 00 00 24 00 00 52 53 41 31 00 04 00 00 01 00 01 00 79 15 99 77 D2 D0 3A 8E 6B EA 7A 2E 74 E8 D1 AF CC 93 E8 85 19 74 95 2B B4 80 A1 2C 91 34 47 4D 04 06 24 47 C3 7E 0E 68 C0 80 53 6F CF 3C 3F BE 2F F9 C9 79 CE 99 84 75 E5 06 E8 CE 82 DD 5B 0F 35 0D C1 0E 93 BF 2E EE CF 87 4B 24 77 0C 50 81 DB EA 74 47 FD DA FA 27 7B 22 DE 47 D6 FF EA 44 96 74 A4 F9 FC CF 84 D1 50 69 08 93 80 28 4D BD D3 5F 46 CD FF 12 A1 BD 78 E4 EF 00 65 D0 16 DF]</AssemblyPublicKey>
    <AssemblyVersion>1.0.5000.0</AssemblyVersion>
  </AssemblyInfo>
  <ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
  <Docs>
    <summary>Represents RELAX NG "string" datatype.</summary>
    <remarks>To be added.</remarks>
  </Docs>
  <Base>
    <BaseTypeName>Commons.Xml.Relaxng.RelaxngDatatype</BaseTypeName>
  </Base>
  <Interfaces />
  <Members>
    <Member MemberName="IsValid">
      <MemberSignature Language="C#" Value="public override bool IsValid (string text, System.Xml.XmlReader reader);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="text" Type="System.String" />
        <Parameter Name="reader" Type="System.Xml.XmlReader" />
      </Parameters>
      <Docs>
        <summary>Validates the value string. See <see cref="M:Commons.Xml.Relaxng.RelaxngDatatype.IsValid" /> for the details of this mehod.</summary>
        <param name="text">a <see cref="T:System.String" /></param>
        <param name="reader">a <see cref="T:System.Xml.XmlReader" /></param>
        <returns>a <see cref="T:System.Boolean" /></returns>
      </Docs>
    </Member>
    <Member MemberName="Parse">
      <MemberSignature Language="C#" Value="public override object Parse (string text, System.Xml.XmlReader reader);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Object</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="text" Type="System.String" />
        <Parameter Name="reader" Type="System.Xml.XmlReader" />
      </Parameters>
      <Docs>
        <summary>Parses the value string. See <see cref="Commons.Xml.Relaxng.RelaxngDatatype.Parse" /> for the details of this method.</summary>
        <param name="text">a <see cref="T:System.String" /></param>
        <param name="reader">a <see cref="T:System.Xml.XmlReader" /></param>
        <returns>a <see cref="T:System.Object" /></returns>
      </Docs>
    </Member>
    <Member MemberName="Compare">
      <MemberSignature Language="C#" Value="public override bool Compare (object o1, object o2);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="o1" Type="System.Object" />
        <Parameter Name="o2" Type="System.Object" />
      </Parameters>
      <Docs>
        <summary>Compares two parameters. See <see cref="M:Commons.Xml.Relaxng.RelaxngDatatype.Compare" /> for the details of this method.</summary>
        <param name="o1">a <see cref="T:System.Object" /></param>
        <param name="o2">a <see cref="T:System.Object" /></param>
        <returns>a <see cref="T:System.Boolean" /></returns>
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public RelaxngString ();" />
      <MemberType>Constructor</MemberType>
      <ReturnValue />
      <Parameters />
      <Docs>
        <summary>The default constructor.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Name">
      <MemberSignature Language="C#" Value="public override string Name { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.String</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>The local type name. It returns "string".</summary>
        <returns>a <see cref="T:System.String" /></returns>
      </Docs>
    </Member>
    <Member MemberName="NamespaceURI">
      <MemberSignature Language="C#" Value="public override string NamespaceURI { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.String</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>The datatype library name. It returns String.Empty.</summary>
        <returns>a <see cref="T:System.String" /></returns>
      </Docs>
    </Member>
  </Members>
</Type>
