<Type Name="UnixEndPoint" FullName="Mono.Unix.UnixEndPoint">
  <TypeSignature Language="C#" Value="public class UnixEndPoint : System.Net.EndPoint" />
  <AssemblyInfo>
    <AssemblyName>Mono.Posix</AssemblyName>
    <AssemblyVersion>1.0.5000.0</AssemblyVersion>
    <AssemblyVersion>2.0.0.0</AssemblyVersion>
  </AssemblyInfo>
  <Base>
    <BaseTypeName>System.Net.EndPoint</BaseTypeName>
  </Base>
  <Interfaces />
  <Docs>
    <summary>A <see cref="T:System.Net.EndPoint" /> implementation for UNIX sockets as network addresses.</summary>
    <remarks>
      <example>
        <code lang="C#">
try
{
	UnixEndPoint endPoint = new UnixEndPoint (socketName);
	socket.Connect (endPoint);
	stream = new NetworkStream (socket, true);
	return true;
}
catch (Exception ex)
{
	baseException = ex;
	return false;
}</code>
      </example>
    </remarks>
  </Docs>
  <Members>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public UnixEndPoint (string filename);" />
      <MemberType>Constructor</MemberType>
      <Parameters>
        <Parameter Name="filename" Type="System.String" />
      </Parameters>
      <Docs>
        <param name="filename">a <see cref="T:System.String" /> representing the socket name.</param>
        <summary>Constructor with socketName as parameter.</summary>
        <remarks />
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5000.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
    <Member MemberName="AddressFamily">
      <MemberSignature Language="C#" Value="public override System.Net.Sockets.AddressFamily AddressFamily { get; }" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Net.Sockets.AddressFamily</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5000.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
    <Member MemberName="Create">
      <MemberSignature Language="C#" Value="public override System.Net.EndPoint Create (System.Net.SocketAddress socketAddress);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Net.EndPoint</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="socketAddress" Type="System.Net.SocketAddress" />
      </Parameters>
      <Docs>
        <param name="socketAddress">To be added.</param>
        <summary>To be added.</summary>
        <returns>To be added.</returns>
        <remarks>To be added.</remarks>
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5000.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
    <Member MemberName="Equals">
      <MemberSignature Language="C#" Value="public override bool Equals (object o);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="o" Type="System.Object" />
      </Parameters>
      <Docs>
        <param name="o">To be added.</param>
        <summary>To be added.</summary>
        <returns>To be added.</returns>
        <remarks>To be added.</remarks>
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5000.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
    <Member MemberName="Filename">
      <MemberSignature Language="C#" Value="public string Filename { set; get; }" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.String</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>Returns the filename representing the unix socket.</summary>
        <value>a <see cref="T:System.String" /></value>
        <remarks />
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5000.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
    <Member MemberName="GetHashCode">
      <MemberSignature Language="C#" Value="public override int GetHashCode ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Int32</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added.</summary>
        <returns>To be added.</returns>
        <remarks>To be added.</remarks>
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5000.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
    <Member MemberName="Serialize">
      <MemberSignature Language="C#" Value="public override System.Net.SocketAddress Serialize ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Net.SocketAddress</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added.</summary>
        <returns>To be added.</returns>
        <remarks>To be added.</remarks>
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5000.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
    <Member MemberName="ToString">
      <MemberSignature Language="C#" Value="public override string ToString ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.String</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added.</summary>
        <returns>To be added.</returns>
        <remarks>To be added.</remarks>
      </Docs>
      <AssemblyInfo>
        <AssemblyVersion>1.0.5000.0</AssemblyVersion>
        <AssemblyVersion>2.0.0.0</AssemblyVersion>
      </AssemblyInfo>
    </Member>
  </Members>
</Type>
